Re: PlayStation 3 | <– Date –> <– Thread –> |
From: Tom Reynolds (kjtar![]() |
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Date: Wed, 15 Nov 2006 16:47:16 -0800 (PST) |
I saw that on Attack of the Show. Looks great, as does Olivia. Tom Tulsa, OK ----- Original Message ----- From: "Ken Rentiers" <rentiers [at] mac.com> To: "Tom Reynolds" <kjtar [at] cox.net> Cc: "The FerrariList" <ferrari [at] ferrarilist.com> Sent: Wednesday, November 15, 2006 10:17 AM Subject: Re: [Ferrari] PlayStation 3 > > On Nov 15, 2006, at 9:58 AM, Wade R. Nunez wrote: > > > Anyone know where I can get a couple of these. Seems they are in > > pretty high demand and none of my local electronic shops can get them. > > > > > > Wade > > Wade -see below re PlayStation 3 supplies > > Review > Nintendo's Wii Is A Revolution > David M. Ewalt, 11.13.06, 9:15 AM ET > > > In 2005, when Nintendo unveiled its next-generation gaming console, > the company revealed that the project's internal code name was > "Revolution." Now that it's set to hit U.S stores on Nov. 19, the box > will sell, oddly, as the Wii--pronounced "we." But Revolution remains > a better fit. > > To compete with Sony's (nyse: SNE - news - people ) PlayStation 3 and > Microsoft's (nasdaq: MSFT - news - people ) Xbox 360, Nintendo (other- > otc: NTDOY - news - people ) has re-invented videogaming, making it > more social, more intuitive and surprisingly physically engaging. The > Wii is indeed revolutionary, and it's potentially the device that > will make videogaming as widely enjoyed as board or card games. > > The feature that sets the Wii apart from both its competitors and its > ancestors is the Wii remote, the device's control pad. Instead of a > bulky, button-studded joystick, Nintendo has produced a slim wand > that looks like a television remote control. It's connected to the > console wirelessly, and more important, it's equipped with an > innovative motion sensor that detects movement and rotation in three > dimensions. > > > > Read More From David M. Ewalt's Digital Download > > In other words, the Wii remote allows users to get up, move around > the room and become part of the game. If you want your character on > the screen to swing his sword, you wield the remote and make the > thrusts and parries yourself. In a game of baseball, you hold the > remote like a bat, and swing for the stands when you want your > virtual player to do the same. > > By giving players the ability to physically interact with a virtual > world, Nintendo has significantly changed the experience of > videogaming. It's suddenly more immersive, more compelling and > potentially more appealing to consumers who have never considered > buying a videogame console before. > > Last week, shortly after a Wii review unit arrived at Forbes.com's > office, I set it up in a conference room to test it out. A colleague > and I booted up Wii Sports, a collection of simple sports games that > comes bundled with every console. It wasn't long before we were > completely immersed in Wii Tennis. The simple mini-game replicates an > actual tennis match as well as any I've ever seen: Since you're > actually swinging the remote like you would a racket, you can hit > with varying force or apply spin to the ball, depending on how you > move your body. > > Within minutes, we'd drawn a crowd, and only a short while after > that, most of the editorial staff was packed into the conference > room, laughing, enjoying the show and pushing for their turn at the > remote. It was the first time since the original Nintendo > Entertainment System came out in 1985 that videogaming felt like a > party experience--not just because it was new, and worth gawking at, > but because the experience is so much more physical, like Charades or > Twister, and spectators can enjoy as much as the players. > > After the hard-core gamers got their turns, less videogame-savvy > editors took a shot, too. And it was here where the intuitive motion > control system really proved its worth. There's no sequence of arcane > button combinations required to throw a baseball: You just wind up > and mime an actual throw. Suddenly, videogames are fun for everyone-- > old or young, male or female, regardless of prior gaming experience. > I lost count of how many times I heard non-gamers say, "Wow, I want > to get this." > > The other phrase I heard a lot was something to the effect of, > "There's no way I'm shelling out all that cash for a PlayStation 3." > Sony's new game console, which debuts Nov. 17 in the U.S., will > retail for $500 or $600, depending on whether you buy a basic setup > or the premium version, which comes with a bigger hard drive, built- > in Wi-Fi and a flash memory card reader. Similarly, Microsoft's Xbox > 360, which debuted in November 2005, now retails at $300 or $400. > > Compare that to the Wii's $250 price tag, and Nintendo's already got > a leg up in the upcoming console war. By concentrating on innovating > through game play, and ignoring its competitors' most high-tech > features--super-powered processors, support for high-definition > televisions and DVD formats--Nintendo has not only been able to keep > its costs down, but it's hit upon the single thing that sets apart an > entertainment device most: It's fun. > > It's too early in the console war to tell if the Wii's upstart > strategy will help Nintendo gain ground against Microsoft and Sony, > both 800-pound gorillas of the gaming world. But if my early > experience with the console--and the smiles on the faces of friends > and colleagues--are any measure, Nintendo's got a huge hit on its hands. > > Video: Batter Up With Wii! > > > > _________________________________________________________________ > To unsubscribe or modify your subscription options, please visit: > http://lists.ferrarilist.com/mailman/options/ferrari/kjtar%40cox.net > > Sponsored by BidNip.com eBay Auction Sniper > > > -- > Internal Virus Database is out-of-date. > Checked by AVG Free Edition. > Version: 7.1.394 / Virus Database: 268.13.11/497 - Release Date: 10/25/06 > >
- Re: PlayStation 3, (continued)
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Re: PlayStation 3 Dennis Liu, November 15 2006
- Re: PlayStation 3 Wade R. Nunez, November 15 2006
- Re: PlayStation 3 Paul Bennett, November 15 2006
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Re: PlayStation 3 Ken Rentiers, November 15 2006
- Re: PlayStation 3 Tom Reynolds, November 15 2006
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Re: PlayStation 3 Dennis Liu, November 15 2006
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