Re: 3D Video and Racing |
<– Date –> <– Thread –> |
From: Charles Perry (charles carolina-sound.com)
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Date: Wed, 21 Jul 2010 14:11:57 -0700 (PDT)
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For Canada, it would reveal the suspension travel related
to flattening one of the hedgehogs that was crossing the track from time to
time this year...
Actually, I am thinking more about a
live feed from the car during development and testing. Not a video
game.
I am not a race engineer by any stretch of the imagination but I
suspect that a 3D view versus what they have now would be more revealing and
insightful when reviewing laps.
But what else might it
provide?
On 7/21/2010 3:44 PM, Larry T wrote:
Hi Fellippe,
I'm hooked on LeMans in a similar way. I
found 1 game that accurately portrays the tracks and cars (circa 1998) with
changeable weather and time of day. The gear shifts are pretty authentic
with appropriate speed through each gear. The prototypes are
incredibly difficult to drive (IMHO) but that may be in part due to my low
tech
controls (keyboard).
LarryT
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Sent: Wednesday, July 21, 2010 2:43 PM
Subject: Re: [Ferrari] 3D Video and Racing
I'm not huge on video games anymore, even car simulations but I
might get one of them to learn the Nordschleife little by little...in time for
my inevitable arrival.
:)
FG
On Wed, Jul 21, 2010 at 1:38 PM, Larry T <l02turner [at] comcast.net> wrote:
Some teams have been using programs to help drivers learn
new tracks for quite some time. I recall one rookie to F1 (Michael
Andretti maybe?) who talked on TV about using one of the popular games to
learn the tracks - he claimed it was excellent.
As far as the
engineers learning vehicle dynamics and such - some of the older games I
had gong back into the 90s allowed all kind of vehicle suspension and
aero changes which made the car drive/feel differently.
The popular
Porsche game - "Need For Speed Porsche Unlimited" had virtually all
Porsche street & racing models. The driving characteristics of
each was amazingly realistic. Lots of HP and a rear engine is hard
to control - 4wd is very helpful as is mid-engine. When it rained
or snowed the dynamics changed dramatically. There were
tracks through Austrian villages above and below the snow line. The
959 was my favorite -
The quick answer is
Yes.
;-) LarryT
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Together
--------------------------------------------------
From:
"Hunter N. Schultz" <hns [at] biosafepanama.com> Sent: Monday, July
19, 2010 11:55 PM To: "Larry Turner" <l02turner [at] comcast.net> Cc: "The
FerrariList" <ferrari [at] ferrarilist.com> Subject: [Ferrari]
3D Video and Racing
> Hola from Panama, > > A few of us were
pondering the possibilities of 3D video and how it > might help an F1
team (Ferrari) with their development program. > > Our main line
of thinking was that the engineers could see more like > what the
driver sees and that might help them understand the car's > dynamics a
bit better. > > Of course, it might help with a driver learning
a new track but those > guys are at such a good level that learning
one probably takes a > practice session or two and they are
fine. > > I can't help but think there is something painfully
obvious I am missing > i.e. the invisibility of the
obvious. > > What say you guys? > > 3D TVs are being
sold here and the effect is quite stunning. Not going > to buy one
though. Way to early. > > Regards, > >
Hunter > > > >
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