A while back - when Gurney's All American Eagles
were developing a Toyota in for the CART series, his shop (in one of the five
buildings) had a huge machine (seemed 10 ft tall) with a real race car
mounted on four computer driven jack stands. A program drove the car
through any track they would be on loading each wheel independently per curves
braking and so forth. About the time AAR had the car race ready - Toyota
said thanks and took their bat, ball and gloves and went away. Bummer
dude, but they did say thanks, didn't they?
Alas
DOUG
----- Original Message -----
Sent: Wednesday, July 21, 2010 4:15
PM
Subject: Re: [Ferrari] 3D Video and
Racing
I don't know that a 3D view would give more details to the
engineers than what the current telemetry packages could do? I mean they
can measure tire slip, vehcicle skid angle, airflow over wings/aero bits,
brake temperatures, all the details on the engine, track temp, tire temp, car
slip angle, suspension movements, steering wheel angle, driver reaction times,
etc... A video seems pretty weak when you are flooded with all of
that data, and what would it tell you really other than if a bit was loose,
and that can be seen from the data also...
As for driving games, the
only reason I bought a PS3 was for GT5, and its still not out!
WTF...
Mike
Charles Perry wrote:
For Canada, it would reveal the suspension
travel related to flattening one of the hedgehogs that was
crossing the track from time to time this year...
Actually, I am thinking more about a live feed from the car
during development and testing. Not a video game.
I am not a race
engineer by any stretch of the imagination but I suspect that a 3D view
versus what they have now would be more revealing and insightful when
reviewing laps.
But what else might it
provide?
On 7/21/2010 3:44 PM, Larry T
wrote:
Hi Fellippe,
I'm hooked on LeMans in a similar
way. I found 1 game that accurately portrays the tracks and cars
(circa 1998) with changeable weather and time of day. The gear
shifts are pretty authentic with appropriate speed through each
gear. The prototypes are incredibly difficult to drive (IMHO)
but that may be in part due to my low tech
controls (keyboard).
LarryT
Import - Export Putting Buyers &
Sellers Together
Sent: Wednesday, July 21, 2010 2:43 PM
Subject: Re: [Ferrari] 3D Video and Racing
I'm not huge on video games anymore, even car simulations
but I might get one of them to learn the Nordschleife little by
little...in time for my inevitable arrival.
:)
FG
On Wed, Jul 21, 2010 at 1:38 PM, Larry T <l02turner [at] comcast.net> wrote:
Some
teams have been using programs to help drivers learn new tracks
for quite some time. I recall one rookie to F1 (Michael
Andretti maybe?) who talked on TV about using one of the popular
games to learn the tracks - he claimed it was excellent.
As
far as the engineers learning vehicle dynamics and such - some of
the older games I had gong back into the 90s allowed all kind of
vehicle suspension and aero changes which made the car drive/feel
differently.
The popular Porsche game - "Need For Speed Porsche
Unlimited" had virtually all Porsche street & racing models.
The driving characteristics of each was amazingly realistic.
Lots of HP and a rear engine is hard to control - 4wd is very
helpful as is mid-engine. When it rained or snowed the
dynamics changed dramatically. There were tracks through
Austrian villages above and below the snow line. The 959 was my
favorite -
The quick answer is Yes.
;-) LarryT
Import - Export Putting Buyers & Sellers
Together
--------------------------------------------------
From:
"Hunter N. Schultz" <hns [at] biosafepanama.com> Sent: Monday,
July 19, 2010 11:55 PM To: "Larry Turner" <l02turner [at] comcast.net> Cc: "The
FerrariList" <ferrari [at] ferrarilist.com> Subject:
[Ferrari] 3D Video and Racing
> Hola from Panama, > > A few of us
were pondering the possibilities of 3D video and how it > might
help an F1 team (Ferrari) with their development
program. > > Our main line of thinking was that the
engineers could see more like > what the driver sees and that
might help them understand the car's > dynamics a bit
better. > > Of course, it might help with a driver learning
a new track but those > guys are at such a good level that
learning one probably takes a > practice session or two and they
are fine. > > I can't help but think there is something
painfully obvious I am missing > i.e. the invisibility of the
obvious. > > What say you guys? > > 3D TVs are
being sold here and the effect is quite stunning. Not going > to
buy one though. Way to early. > > Regards, > >
Hunter > > > >
_________________________________________________________________ >
To unsubscribe or modify your subscription options, please
visit:
> http://lists.ferrarilist.com/mailman/options/ferrari/l02turner%40comcast.net
_________________________________________________________________ To
unsubscribe or modify your subscription options, please visit: http://lists.ferrarilist.com/mailman/options/ferrari/l02turner%40comcast.net
Sponsored
by BooyahMedia.com and F1 Headlines http://www.F1Headlines.com/
_________________________________________________________________
To unsubscribe or modify your subscription options, please visit:
http://lists.ferrarilist.com/mailman/options/ferrari/hns%40biosafepanama.com
Sponsored by BooyahMedia.com
and F1 Headlines
http://www.F1Headlines.com/
_________________________________________________________________
To unsubscribe or modify your subscription options, please visit:
http://lists.ferrarilist.com/mailman/options/ferrari/themightytoe%40gmail.com
Sponsored by BooyahMedia.com
and F1 Headlines
http://www.F1Headlines.com/
_________________________________________________________________ To
unsubscribe or modify your subscription options, please
visit: http://lists.ferrarilist.com/mailman/options/ferrari/dnt%40dock.net
Sponsored
by BooyahMedia.com and F1
Headlines http://www.F1Headlines.com/
|